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- on enterFrame
- global SndSet
- puppetSprite(16, 1)
- set the constraint of sprite 16 to 15
- set the moveableSprite of sprite 16 to 1
- set the cursor of sprite 16 to [321, 322]
- set the cursor of sprite 2 to 0
- set SndSet to 0
- set oldSound to the soundLevel
- set the locH of sprite 16 to 109 + (64 * oldSound)
- end
-